https://doi.org/10.5325/style.55.1.0042 • https://www.jstor.org/stable/10.5325/style.55.1.0042 Copy URL My article “Empathy, Authority, and the Narrative Ethics ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...